1156 行
35 KiB
JavaScript
1156 行
35 KiB
JavaScript
// Copyright 2011 David Galles, University of San Francisco. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, areobjectVertexLocalPosition
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY David Galles ``AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL David Galles OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of the University of San Francisco
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function RotateScale3D(am, w, h)
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{
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this.init(am, w, h);
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}
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RotateScale3D.prototype = new Algorithm();
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RotateScale3D.prototype.constructor = RotateScale3D;
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RotateScale3D.superclass = Algorithm.prototype;
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RotateScale3D.XAxisYPos = 300;
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RotateScale3D.XAxisStart = 100;
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RotateScale3D.XAxisEnd = 700;
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RotateScale3D.MATRIX_START_X = 10;
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RotateScale3D.MATRIX_START_Y = 10;
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RotateScale3D.MATRIX_MULTIPLY_SPACING = 10;
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RotateScale3D.EQUALS_SPACING = 30;
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RotateScale3D.AXIS_SIZE = 200;
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RotateScale3D.AXIS_ALPHA = 0.7;
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RotateScale3D.YAxisXPos = 400;
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RotateScale3D.YAxisStart = 100;
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RotateScale3D.YAxisEnd = 500;
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RotateScale3D.MATRIX_ELEM_WIDTH = 50;
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RotateScale3D.MATRIX_ELEM_HEIGHT = 20;
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RotateScale3D.OBJECTS = [
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[[100, 100, 100], [-100, 100,100], [-100,-100,100], [100, -100, 100],
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[100, -100, -100], [100, 100, -100], [-100, 100,-100], [-100,-100,-100]
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], // Cube
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[[10, 10, 100], [-10, 10, 100], [-10, 10, -100], [100, 10, -100], [100, 10, -80], [10, 10, -80],
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[10, -10, -80],[10, -10, 100], [-10, -10, 100], [-10, -10, -100], [100, -10, -100], [100, -10, -80],
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], // L
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[[0, 0, 141], [-134, 0, 44], [-83, 0, -114 ], [83, 0, -114], [134, 0, 44]], // Pentagon
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[[0, 0, 141], [-35,0, 48],[-134, 0, 44], [-57, 0, -19], [-83, 0, -114 ], [0, 0, -60],[83, 0, -114], [57, 0, -19], [134, 0, 44], [35, 0, 48]] // Star
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];
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RotateScale3D.EXTRA_CONNECTIONS = [
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[[3, 0], [5,0], [6,1], [7,2], [4,7]], // Cube
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[[5, 0], [6, 11], [0,7], [1,8], [2,9],[3,10],[4,11]], // L
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[[4,0]], // Pentagon
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[[9, 0]] //Star
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]
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RotateScale3D.CAMERA_Z_ROT = toRadians(-10);
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RotateScale3D.CAMERA_X_ROT = toRadians(10);
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RotateScale3D.CAMERA_TRANS_ANGLE = toRadians(30);
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RotateScale3D.L = 0.5;
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RotateScale3D.CAMERA_TRANSFORM = [[1, 0, 0],
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[RotateScale3D.L * Math.cos(RotateScale3D.CAMERA_TRANS_ANGLE), 0, RotateScale3D.L * Math.sin(RotateScale3D.CAMERA_TRANS_ANGLE)],
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[0, 0, 1]];
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RotateScale3D.CAMERA_TRANSFORM2 = [[Math.cos(RotateScale3D.CAMERA_Z_ROT), Math.sin(RotateScale3D.CAMERA_Z_ROT), 0],
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[-Math.sin(RotateScale3D.CAMERA_Z_ROT), Math.cos(RotateScale3D.CAMERA_Z_ROT), 0],
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[0, 0, 1]];
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RotateScale3D.CAMERA_TRANSFORM1 = [[1, 0, 0],
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[0, Math.cos(RotateScale3D.CAMERA_X_ROT), Math.sin(RotateScale3D.CAMERA_X_ROT)],
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[0, -Math.sin(RotateScale3D.CAMERA_X_ROT), Math.cos(RotateScale3D.CAMERA_X_ROT)]
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];
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RotateScale3D.AXIS_COLOR = "#0000FF"
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RotateScale3D.VERTEX_FOREGORUND_COLOR = "#000000";
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RotateScale3D.VERTEX_BACKGROUND_COLOR = RotateScale3D.VERTEX_FOREGORUND_COLOR;
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RotateScale3D.EDGE_COLOR = "#000000";
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RotateScale3D.TRANSFORMED_VERTEX_FOREGORUND_COLOR = "#66FF66";
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RotateScale3D.TRANSFORMED_VERTEX_BACKGROUND_COLOR = RotateScale3D.VERTEX_FOREGORUND_COLOR;
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RotateScale3D.TRANSFORMED_EDGE_COLOR = "#66FF66";
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RotateScale3D.VECTOR_COLOR = "#FF0000";
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RotateScale3D.VERTEX_WIDTH = 3;
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RotateScale3D.VERTEX_HEIGHT = RotateScale3D.VERTEX_WIDTH;
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RotateScale3D.prototype.init = function(am, w, h)
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{
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var sc = RotateScale3D.superclass.init.call(this, am, w, h);
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this.cameraTransform = RotateScale3D.CAMERA_TRANSFORM;
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// this.cameraTransform = this.multiply(RotateScale3D.CAMERA_TRANSFORM1, RotateScale3D.CAMERA_TRANSFORM2);
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this.rowMajor = true;
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this.posYUp = true;
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this.rotateFirst = true;
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this.addControls();
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this.currentShape = 0;
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this.commands = [];
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this.nextIndex = 0;
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this.setupAxis();
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this.savedNextIndex = this.nextIndex;
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this.setupObject();
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this.setupObjectGraphic();
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this.animationManager.StartNewAnimation(this.commands);
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this.animationManager.skipForward();
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this.animationManager.clearHistory();
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this.clearHistory();
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}
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RotateScale3D.prototype.setupAxis = function()
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{
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this.xAxisMinID = this.nextIndex++;
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this.xAxisMaxID = this.nextIndex++;
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this.yAxisMinID = this.nextIndex++;
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this.yAxisMaxID = this.nextIndex++;
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this.zAxisMinID = this.nextIndex++;
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this.zAxisMaxID = this.nextIndex++;
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this.xAxisLabel = this.nextIndex++;
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this.yAxisLabel = this.nextIndex++;
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this.zAxisLabel = this.nextIndex++;
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var point;
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this.originID = this.nextIndex++;
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point = this.worldToScreenSpace([0, 0, 0]);
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this.cmd("CreateRectangle", this.originID, "", 0, 0, point[0], point[1]);
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point = this.worldToScreenSpace([-RotateScale3D.AXIS_SIZE, 0, 0]);
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this.cmd("CreateRectangle", this.xAxisMinID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.xAxisMinID, 0);
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point = this.worldToScreenSpace([RotateScale3D.AXIS_SIZE, 0, 0]);
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this.cmd("CreateRectangle", this.xAxisMaxID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.xAxisMaxID, 0);
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this.cmd("Connect", this.xAxisMinID, this.xAxisMaxID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("Connect", this.xAxisMaxID, this.xAxisMinID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("SetEdgeAlpha", this.xAxisMaxID, this.xAxisMinID, RotateScale3D.AXIS_ALPHA);
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this.cmd("SetEdgeAlpha", this.xAxisMinID, this.xAxisMaxID, RotateScale3D.AXIS_ALPHA);
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point = this.worldToScreenSpace([0,-RotateScale3D.AXIS_SIZE, 0]);
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this.cmd("CreateRectangle", this.yAxisMinID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.yAxisMinID, 0);
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point = this.worldToScreenSpace([0,RotateScale3D.AXIS_SIZE, 0]);
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this.cmd("CreateRectangle", this.yAxisMaxID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.yAxisMaxID, 0);
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this.cmd("Connect", this.yAxisMinID, this.yAxisMaxID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("Connect", this.yAxisMaxID, this.yAxisMinID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("SetEdgeAlpha", this.yAxisMaxID, this.yAxisMinID, RotateScale3D.AXIS_ALPHA);
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this.cmd("SetEdgeAlpha", this.yAxisMinID, this.yAxisMaxID, RotateScale3D.AXIS_ALPHA);
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point = this.worldToScreenSpace([0,0, -RotateScale3D.AXIS_SIZE]);
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this.cmd("CreateRectangle", this.zAxisMinID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.zAxisMinID, 0);
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point = this.worldToScreenSpace([0, 0, RotateScale3D.AXIS_SIZE]);
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this.cmd("CreateRectangle", this.zAxisMaxID, "", 0, 0, point[0], point[1]);
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this.cmd("SetAlpha", this.zAxisMaxID, 0);
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this.cmd("Connect", this.zAxisMinID, this.zAxisMaxID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("Connect", this.zAxisMaxID, this.zAxisMinID, RotateScale3D.AXIS_COLOR, 0, 1, "");
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this.cmd("SetEdgeAlpha", this.zAxisMaxID, this.zAxisMinID, RotateScale3D.AXIS_ALPHA);
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this.cmd("SetEdgeAlpha", this.zAxisMinID, this.zAxisMaxID, RotateScale3D.AXIS_ALPHA);
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point = this.worldToScreenSpace([RotateScale3D.AXIS_SIZE, 0, -10]);
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this.cmd("CreateLabel", this.xAxisLabel, "+x", point[0], point[1]);
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point = this.worldToScreenSpace([+10, RotateScale3D.AXIS_SIZE, 0]);
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this.cmd("CreateLabel", this.yAxisLabel, "+y", point[0], point[1]);
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point = this.worldToScreenSpace([+10, 0, RotateScale3D.AXIS_SIZE]);
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this.cmd("CreateLabel", this.zAxisLabel, "+z", point[0], point[1]);
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this.cmd("SetForegroundColor", this.yAxisLabel, RotateScale3D.AXIS_COLOR);
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this.cmd("SetForegroundColor", this.xAxisLabel, RotateScale3D.AXIS_COLOR);
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this.cmd("SetForegroundColor", this.zAxisLabel, RotateScale3D.AXIS_COLOR);
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}
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RotateScale3D.prototype.setupObject = function()
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{
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this.objectVertexPosition = RotateScale3D.OBJECTS[this.currentShape].slice(0);
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this.extraConnections = RotateScale3D.EXTRA_CONNECTIONS[this.currentShape].slice(0);
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}
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RotateScale3D.prototype.worldToScreenSpace = function(point)
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{
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var transformedPoint = this.multiply([point], this.cameraTransform)[0];
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var worldSpace = new Array(2);
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worldSpace[0] = transformedPoint[0] + RotateScale3D.YAxisXPos;
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worldSpace[1] = RotateScale3D.XAxisYPos - transformedPoint[2];
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return worldSpace;
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}
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RotateScale3D.prototype.moveObjectToNewPosition = function()
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{
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var i;
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for (i = 0; i < this.objectVertexID.length; i++)
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{
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var point = this.worldToScreenSpace(this.objectVertexPosition[i]);
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this.cmd("Move", this.objectVertexID[i], point[0], point[1]);
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}
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}
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RotateScale3D.prototype.setupObjectGraphic = function()
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{
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this.objectVertexID = new Array(this.objectVertexPosition.length);
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var i;
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for (i = 0; i < this.objectVertexPosition.length; i++)
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{
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this.objectVertexID[i] = this.nextIndex++;
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var point = this.worldToScreenSpace(this.objectVertexPosition[i]);
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this.cmd("CreateRectangle", this.objectVertexID[i], "", RotateScale3D.VERTEX_WIDTH, RotateScale3D.VERTEX_HEIGHT, point[0], point[1]);
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this.cmd("SetForegroundColor", this.objectVertexID[i], RotateScale3D.VERTEX_FOREGORUND_COLOR);
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this.cmd("SetBackgroundColor", this.objectVertexID[i], RotateScale3D.VERTEX_BACKGROUND_COLOR);
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}
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for (i = 1; i < this.objectVertexID.length; i++)
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{
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this.cmd("Connect", this.objectVertexID[i-1], this.objectVertexID[i], RotateScale3D.EDGE_COLOR, 0, 0, "");
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}
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for (var i = 0; i < this.extraConnections.length; i++)
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{
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this.cmd("Connect", this.objectVertexID[this.extraConnections[i][0]], this.objectVertexID[this.extraConnections[i][1]], RotateScale3D.EDGE_COLOR, 0, 0, "");
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}
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}
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RotateScale3D.prototype.addControls = function()
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{
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this.controls = [];
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addLabelToAlgorithmBar("X Angle");
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this.rotationFieldX = addControlToAlgorithmBar("Text", "");
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this.rotationFieldX.onkeydown = this.returnSubmitFloat(this.rotationFieldX, this.rotateCallback.bind(this), 4, true);
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this.controls.push(this.rotationFieldX);
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addLabelToAlgorithmBar("Y Angle");
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this.rotationFieldY = addControlToAlgorithmBar("Text", "");
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this.rotationFieldY.onkeydown = this.returnSubmitFloat(this.rotationFieldY, this.rotateCallback.bind(this), 4, true);
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this.controls.push(this.rotationFieldY);
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addLabelToAlgorithmBar("Z Angle");
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this.rotationFieldZ = addControlToAlgorithmBar("Text", "");
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this.rotationFieldZ.onkeydown = this.returnSubmitFloat(this.rotationFieldZ, this.rotateCallback.bind(this), 4, true);
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this.controls.push(this.rotationFieldZ);
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var rotateButton = addControlToAlgorithmBar("Button", "Rotate");
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rotateButton.onclick = this.rotateCallback.bind(this);
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this.controls.push(rotateButton);
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addLabelToAlgorithmBar("Scale X");
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this.scaleXField = addControlToAlgorithmBar("Text", "");
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this.scaleXField.onkeydown = this.returnSubmitFloat(this.scaleXField, this.scaleCallback.bind(this), 4, true);
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this.controls.push(this.scaleXField);
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addLabelToAlgorithmBar("Scale Y");
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this.scaleYField = addControlToAlgorithmBar("Text", "");
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this.scaleYField.onkeydown = this.returnSubmitFloat(this.scaleYField, this.scaleCallback.bind(this), 4, true);
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this.controls.push(this.scaleYField);
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addLabelToAlgorithmBar("Scale Z");
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this.scaleZField = addControlToAlgorithmBar("Text", "");
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this.scaleZField.onkeydown = this.returnSubmitFloat(this.scaleZField, this.scaleCallback.bind(this), 4, true);
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this.controls.push(this.scaleZField);
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var scaleButton = addControlToAlgorithmBar("Button", "Scale");
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scaleButton.onclick = this.scaleCallback.bind(this);
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this.controls.push(scaleButton);
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var radioButtonList = addRadioButtonGroupToAlgorithmBar(["Row Major",
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"Column Major",
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],
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"RankType");
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this.rowMajorButton = radioButtonList[0];
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this.rowMajorButton.onclick = this.changeRowColMajorCallback.bind(this, true);
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this.controls.push(this.rowMajorButton);
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this.colMajorButton = radioButtonList[1];
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this.colMajorButton.onclick = this.changeRowColMajorCallback.bind(this, false);
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this.controls.push(this.colMajorButton);
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this.rowMajorButton.checked = this.rowMajor;
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this.colMajorButton.checked = !this.rowMajor;
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var changeShapeButton = addControlToAlgorithmBar("Button", "Change Shape");
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changeShapeButton.onclick = this.changeShapeCallback.bind(this);
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this.controls.push(changeShapeButton);
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}
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RotateScale3D.prototype.reset = function()
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{
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this.rowMajor = true;
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this.posYUp = true;
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this.rotateFirst = true;
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this.currentShape = 0;
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this.rowMajorButton.checked = this.rowMajor;
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this.nextIndex = this.savedNextIndex;
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this.setupObject();
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this.setupObjectGraphic();
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}
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RotateScale3D.prototype.enableUI = function(event)
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{
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for (var i = 0; i < this.controls.length; i++)
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{
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this.controls[i].disabled = false;
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}
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}
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RotateScale3D.prototype.disableUI = function(event)
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{
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for (var i = 0; i < this.controls.length; i++)
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{
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this.controls[i].disabled = true;
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}
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}
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RotateScale3D.prototype.changePosYCallback = function(posYUp)
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{
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if (this.posYUp != posYUp)
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{
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this.implementAction(this.changePosY.bind(this), posYUp);
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}
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}
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RotateScale3D.prototype.changePosY = function(posYUp)
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{
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this.commands = new Array();
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this.posYUp= posYUp;
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if (this.posYUpButton.checked != this.posYUp)
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{
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this.posYUpButton.checked = this.posYUp;
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}
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if (this.posYDownButton.checked == this.posYUp)
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{
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this.posYDownButton.checked = !this.posYUp;
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}
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if (this.posYUp)
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{
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this.cmd("Move", this.yAxisLabel, RotateScale3D.YAxisXPos + 10, RotateScale3D.YAxisStart + 10);
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}
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else
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{
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this.cmd("Move", this.yAxisLabel, RotateScale3D.YAxisXPos + 10, RotateScale3D.YAxisEnd - 10);
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}
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this.moveObjectToNewPosition();
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// Move +y on axis up/down
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return this.commands;
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}
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RotateScale3D.prototype.changeRowColMajorCallback = function(rowMajor)
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{
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if (this.rowMajor != rowMajor)
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{
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this.implementAction(this.changeRowCol.bind(this), rowMajor);
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}
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}
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|
RotateScale3D.prototype.changeRowCol = function(rowMajor)
|
|
{
|
|
this.commands = new Array();
|
|
this.rowMajor= rowMajor;
|
|
if (this.rowMajorButton.checked != this.rowMajor)
|
|
{
|
|
this.rowMajorButton.checked = this.rowMajor;
|
|
}
|
|
if (this.colMajorButton.checked == this.rowMajor)
|
|
{
|
|
this.colMajorButton.checked = !this.rowMajor;
|
|
}
|
|
return this.commands;
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.fixNumber = function(value, defaultVal)
|
|
{
|
|
if (value == "" || value == "-" || value == "." || value == "-." || isNaN(parseFloat(value)))
|
|
{
|
|
value = defaultVal;
|
|
}
|
|
else
|
|
{
|
|
value = String(parseFloat(value));
|
|
}
|
|
return value
|
|
}
|
|
|
|
RotateScale3D.prototype.rotateCallback = function()
|
|
{
|
|
|
|
|
|
this.rotationFieldX.value = this.fixNumber(this.rotationFieldX.value, "0");
|
|
this.rotationFieldY.value = this.fixNumber(this.rotationFieldY.value, "0");
|
|
this.rotationFieldZ.value = this.fixNumber(this.rotationFieldZ.value, "0");
|
|
this.implementAction(this.rotate.bind(this), this.rotationFieldZ.value + ";" +this.rotationFieldY.value + ";" +this.rotationFieldX.value);
|
|
|
|
}
|
|
RotateScale3D.prototype.scaleCallback = function()
|
|
{
|
|
|
|
|
|
this.scaleXField.value = this.fixNumber(this.scaleXField.value, "1");
|
|
this.scaleYField.value = this.fixNumber(this.scaleYField.value, "1");
|
|
this.scaleZField.value = this.fixNumber(this.scaleZField.value, "1");
|
|
this.implementAction(this.scale.bind(this), this.scaleXField.value + ";" +this.scaleYField.value + ";" +this.scaleZField.value);
|
|
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.changeShapeCallback = function()
|
|
{
|
|
this.implementAction(this.changeShape.bind(this), 0);
|
|
}
|
|
|
|
RotateScale3D.prototype.changeShape = function()
|
|
{
|
|
this.commands = [];
|
|
var i;
|
|
for (i = 0; i < this.objectVertexID.length; i++)
|
|
{
|
|
this.cmd("Delete", this.objectVertexID[i]);
|
|
}
|
|
this.currentShape++;
|
|
if (this.currentShape >= RotateScale3D.OBJECTS.length)
|
|
{
|
|
this.currentShape = 0;
|
|
}
|
|
this.setupObject();
|
|
this.setupObjectGraphic();
|
|
return this.commands;
|
|
}
|
|
|
|
RotateScale3D.prototype.rotateScaleOrderCallback = function(rotateFirst)
|
|
{
|
|
if (this.rotateFirst != rotateFirst)
|
|
{
|
|
this.implementAction(this.rotateScaleOrder.bind(this), rotateFirst);
|
|
}
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.rotateScaleOrder = function(rotateFirst)
|
|
{
|
|
this.commands = new Array();
|
|
this.rotateFirst= rotateFirst;
|
|
if (this.rotateScaleButton.checked != this.rotateFirst)
|
|
{
|
|
this.rotateScaleButton.checked = this.rotateFirst;
|
|
}
|
|
if (this.scaleRotateButton.checked == this.rotateFirst)
|
|
{
|
|
this.scaleRotateButton.checked = !this.rotateFirst;
|
|
}
|
|
return this.commands;
|
|
}
|
|
|
|
|
|
function toRadians(degrees)
|
|
{
|
|
return (degrees * 2 * Math.PI) / 360.0;
|
|
}
|
|
|
|
RotateScale3D.prototype.scale = function(input)
|
|
{
|
|
var oldNextIndex = this.nextIndex;
|
|
this.commands = [];
|
|
var inputs = input.split(";");
|
|
var scaleX = parseFloat(inputs[0]);
|
|
var scaleY = parseFloat(inputs[1]);
|
|
var scaleZ = parseFloat(inputs[2]);
|
|
|
|
var xpos = RotateScale3D.MATRIX_START_X;
|
|
var ypos = RotateScale3D.MATRIX_START_Y;
|
|
|
|
xpos += 3 * RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING;
|
|
|
|
|
|
var transformMatrix = this.createMatrix([[scaleX, 0, 0],
|
|
[0, scaleY, 0],
|
|
[0, 0, scaleZ]], xpos, ypos);
|
|
this.transformPoints(transformMatrix);
|
|
this.deleteMatrix(transformMatrix);
|
|
return this.commands;
|
|
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.transformPoints = function(transformMatrix)
|
|
{
|
|
var explainID = this.nextIndex++;
|
|
var equalID = this.nextIndex++;
|
|
var xyz;
|
|
|
|
if (this.rowMajor)
|
|
{
|
|
xyz = this.createMatrix([["x", "y", "z"]], RotateScale3D.MATRIX_START_X, RotateScale3D.MATRIX_START_Y);
|
|
this.cmd("CreateLabel", explainID, "", RotateScale3D.MATRIX_START_X + 6*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING,
|
|
RotateScale3D.MATRIX_START_Y + 1.5*RotateScale3D.MATRIX_ELEM_HEIGHT, 0);
|
|
this.cmd("CreateLabel", equalID, "=", RotateScale3D.MATRIX_START_X + 6*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING / 2,
|
|
RotateScale3D.MATRIX_START_Y + 0.5*RotateScale3D.MATRIX_ELEM_HEIGHT);
|
|
|
|
}
|
|
else
|
|
{
|
|
xyz = this.createMatrix([["x"], ["y"], ["z"]], RotateScale3D.MATRIX_START_X + 6*RotateScale3D.MATRIX_ELEM_WIDTH + 2*RotateScale3D.MATRIX_MULTIPLY_SPACING,
|
|
RotateScale3D.MATRIX_START_Y);
|
|
this.cmd("CreateLabel", explainID, "", RotateScale3D.MATRIX_START_X + 7*RotateScale3D.MATRIX_ELEM_WIDTH + 2*RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING,
|
|
RotateScale3D.MATRIX_START_Y + 3*RotateScale3D.MATRIX_ELEM_HEIGHT + 2, 0);
|
|
this.cmd("CreateLabel", equalID, "=", RotateScale3D.MATRIX_START_X + 7*RotateScale3D.MATRIX_ELEM_WIDTH + 2*RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING / 2,
|
|
RotateScale3D.MATRIX_START_Y + 1.5*RotateScale3D.MATRIX_ELEM_HEIGHT);
|
|
|
|
}
|
|
this.cmd("Step");
|
|
|
|
var i;
|
|
|
|
var transformedObjectID = new Array(this.objectVertexID.length);
|
|
var output;
|
|
|
|
for (i = 0; i < this.objectVertexID.length; i++)
|
|
{
|
|
this.cmd("Connect", this.originID, this.objectVertexID[i], RotateScale3D.VECTOR_COLOR, 0, 1, "");
|
|
if (this.rowMajor)
|
|
{
|
|
xyz.data = [this.objectVertexPosition[i].slice(0)];
|
|
}
|
|
else
|
|
{
|
|
xyz.data[0][0] = this.objectVertexPosition[i][0];
|
|
xyz.data[1][0] = this.objectVertexPosition[i][1];
|
|
xyz.data[2][0] = this.objectVertexPosition[i][2];
|
|
}
|
|
this.resetMatrixLabels(xyz);
|
|
this.cmd("Step");
|
|
|
|
|
|
if (this.rowMajor)
|
|
{
|
|
output = this.createMatrix([["", "", ""]],
|
|
RotateScale3D.MATRIX_START_X + 6*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING,
|
|
RotateScale3D.MATRIX_START_Y);
|
|
this.multiplyMatrix(xyz, transformMatrix, output, explainID);
|
|
}
|
|
else
|
|
{
|
|
output = this.createMatrix([[""], [""], [""]],
|
|
RotateScale3D.MATRIX_START_X + 7*RotateScale3D.MATRIX_ELEM_WIDTH + 2 * RotateScale3D.MATRIX_MULTIPLY_SPACING + RotateScale3D.EQUALS_SPACING,
|
|
RotateScale3D.MATRIX_START_Y);
|
|
|
|
this.multiplyMatrix(transformMatrix, xyz, output, explainID);
|
|
}
|
|
|
|
|
|
transformedObjectID[i] = this.nextIndex++;
|
|
var point;
|
|
if (this.rowMajor)
|
|
{
|
|
point = this.worldToScreenSpace(output.data[0]);
|
|
}
|
|
else
|
|
{
|
|
point = this.worldToScreenSpace([output.data[0][0], output.data[1][0], output.data[2][0]]);
|
|
}
|
|
|
|
this.cmd("CreateRectangle", transformedObjectID[i], "", RotateScale3D.VERTEX_WIDTH, RotateScale3D.VERTEX_HEIGHT, point[0], point[1]);
|
|
this.cmd("SetForegroundColor", transformedObjectID[i], RotateScale3D.TRANSFORMED_VERTEX_FOREGORUND_COLOR);
|
|
this.cmd("SetBackgroundColor", transformedObjectID[i], RotateScale3D.TRANSFORMED_VERTEX_BACKGROUND_COLOR);
|
|
this.cmd("Connect", this.originID, transformedObjectID[i], RotateScale3D.TRANSFORMED_EDGE_COLOR, 0, 1, "");
|
|
this.cmd("Step");
|
|
this.cmd("Disconnect", this.originID, transformedObjectID[i]);
|
|
|
|
if (i > 0)
|
|
{
|
|
this.cmd("Connect", transformedObjectID[i-1], transformedObjectID[i], RotateScale3D.TRANSFORMED_EDGE_COLOR, 0, 0, "");
|
|
|
|
}
|
|
for (var j = 0; j < this.extraConnections.length; j++)
|
|
{
|
|
if ((this.extraConnections[j][0] == i && this.extraConnections[j][1] < i) ||
|
|
(this.extraConnections[j][1] == i && this.extraConnections[j][0] < i))
|
|
{
|
|
this.cmd("Connect", transformedObjectID[this.extraConnections[j][0]], transformedObjectID[this.extraConnections[j][1]], RotateScale3D.TRANSFORMED_EDGE_COLOR, 0, 0, "");
|
|
}
|
|
|
|
}
|
|
|
|
this.cmd("Disconnect", this.originID, this.objectVertexID[i]);
|
|
if (this.rowMajor)
|
|
{
|
|
this.objectVertexPosition[i] = output.data[0];
|
|
}
|
|
else
|
|
{
|
|
this.objectVertexPosition[i][0] = output.data[0][0];
|
|
this.objectVertexPosition[i][1] = output.data[1][0];
|
|
}
|
|
this.deleteMatrix(output);
|
|
|
|
}
|
|
this.cmd("Step");
|
|
|
|
this.cmd("Connect", transformedObjectID[0], transformedObjectID[transformedObjectID.length-1], RotateScale3D.TRANSFORMED_EDGE_COLOR, 0, 0, "");
|
|
|
|
this.cmd("Step","B");
|
|
this.moveObjectToNewPosition();
|
|
this.cmd("Step","C");
|
|
|
|
for (i = 0; i < transformedObjectID.length; i++)
|
|
{
|
|
this.cmd("Delete", transformedObjectID[i]);
|
|
}
|
|
|
|
|
|
this.deleteMatrix(xyz);
|
|
this.cmd("Delete", explainID);
|
|
this.cmd("Delete", equalID);
|
|
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.rotate = function(input)
|
|
{
|
|
var oldNextIndex = this.nextIndex;
|
|
this.commands = [];
|
|
var inputs = input.split(";");
|
|
var rotateAngle1 = toRadians(parseFloat(inputs[0]));
|
|
var rotateAngle2 = toRadians(parseFloat(inputs[1]));
|
|
var rotateAngle3 = toRadians(parseFloat(inputs[2]));
|
|
|
|
var xpos = RotateScale3D.MATRIX_START_X;
|
|
var ypos = RotateScale3D.MATRIX_START_Y;
|
|
|
|
xpos += 3 * RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING;
|
|
|
|
|
|
var matrix1Data;
|
|
var matrix2Data;
|
|
var matrix3Data;
|
|
|
|
matrix1Data = [["cos \u0398z", "sin \u0398z", 0],
|
|
["-sin \u0398z", "cos \u0398z", 0],
|
|
[ 0, 0, 1]];
|
|
matrix2Data = [["cos \u0398y", 0, "sin \u0398y"],
|
|
[0, 1, 0 ],
|
|
["-sin \u0398y", 0, "cos \u0398y"]];
|
|
|
|
matrix3Data = [[1, 0 , 0],
|
|
[0, "cos \u0398x", "sin \u0398x"],
|
|
[0, "-sin \u0398x", "cos \u0398x"]];
|
|
if (!this.rowMajor)
|
|
{
|
|
var tmp = matrix1Data;
|
|
matrix1Data = matrix3Data;
|
|
matrix3Data = tmp;
|
|
}
|
|
|
|
var firstMat = this.createMatrix(matrix1Data, xpos, ypos);
|
|
xpos += firstMat.data[0].length * RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING;
|
|
|
|
var secondMat = this.createMatrix(matrix2Data, xpos, ypos);
|
|
xpos += secondMat.data[0].length * RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING;
|
|
|
|
var thirdMat = this.createMatrix(matrix3Data, xpos, ypos);
|
|
xpos += secondMat.data[0].length * RotateScale3D.MATRIX_ELEM_WIDTH;
|
|
|
|
if (!this.rowMajor)
|
|
{
|
|
firstMat.transpose();
|
|
secondMat.transpose();
|
|
thirdMat.transpose();
|
|
this.resetMatrixLabels(firstMat);
|
|
this.resetMatrixLabels(secondMat);
|
|
this.resetMatrixLabels(thirdMat);
|
|
|
|
}
|
|
|
|
this.cmd("Step");
|
|
|
|
firstMat.data = [["cos " + inputs[0], "sin " +inputs[0], 0],
|
|
["-sin "+ inputs[0], "cos "+ inputs[0], 0],
|
|
[ 0, 0, 1]];
|
|
secondMat.data = [["cos " +inputs[1], 0, "sin " +inputs[1]],
|
|
[0, 1, 0 ],
|
|
["-sin " +inputs[1], 0, "cos " +inputs[1]]];
|
|
|
|
thirdMat.data = [[1, 0 , 0],
|
|
[0, "cos " +inputs[2], "sin " +inputs[2]],
|
|
[0, "-sin " +inputs[2], "cos " +inputs[2]]];
|
|
|
|
if (!this.rowMajor)
|
|
{
|
|
var tmp = firstMat.data;
|
|
firstMat.data = thirdMat.data;
|
|
thirdMat.data = tmp;
|
|
firstMat.transpose();
|
|
secondMat.transpose();
|
|
thirdMat.transpose();
|
|
}
|
|
|
|
this.resetMatrixLabels(firstMat);
|
|
this.resetMatrixLabels(secondMat);
|
|
this.resetMatrixLabels(thirdMat);
|
|
|
|
this.cmd("Step");
|
|
|
|
firstMat.data = [[Math.cos(rotateAngle1), Math.sin(rotateAngle1), 0],
|
|
[-Math.sin(rotateAngle1), Math.cos(rotateAngle1), 0],
|
|
[ 0, 0, 1]];
|
|
secondMat.data = [[Math.cos(rotateAngle2), 0, Math.sin(rotateAngle2)],
|
|
[ 0, 1, 0],
|
|
[-Math.sin(rotateAngle2), 0, Math.cos(rotateAngle2)]];
|
|
thirdMat.data = [[1, 0, 0],
|
|
[0, Math.cos(rotateAngle3), Math.sin(rotateAngle3)],
|
|
[0, -Math.sin(rotateAngle3), Math.cos(rotateAngle3)]];
|
|
|
|
if (!this.rowMajor)
|
|
{
|
|
var tmp = firstMat.data;
|
|
firstMat.data = thirdMat.data;
|
|
thirdMat.data = tmp;
|
|
firstMat.transpose();
|
|
secondMat.transpose();
|
|
thirdMat.transpose();
|
|
}
|
|
|
|
this.resetMatrixLabels(firstMat);
|
|
this.resetMatrixLabels(secondMat);
|
|
this.resetMatrixLabels(thirdMat);
|
|
|
|
this.cmd("Step");
|
|
|
|
this.setMatrixAlpha(firstMat, 0.3);
|
|
|
|
|
|
var paren1 = this.nextIndex++
|
|
var paren2 = this.nextIndex++
|
|
var paren3 = this.nextIndex++
|
|
var paren4 = this.nextIndex++
|
|
this.cmd("step");
|
|
|
|
var parenX;
|
|
parenX = xpos - 6 * RotateScale3D.MATRIX_ELEM_WIDTH - RotateScale3D.MATRIX_MULTIPLY_SPACING - 2;
|
|
|
|
this.cmd("CreateRectangle", paren1, "", 0, 0, parenX, RotateScale3D.MATRIX_START_Y, "center","center");
|
|
this.cmd("CreateRectangle", paren2, "", 0, 0, parenX, RotateScale3D.MATRIX_START_Y + 3*RotateScale3D.MATRIX_ELEM_HEIGHT, "center","center");
|
|
this.cmd("Connect", paren1, paren2, "#000000", 0.2, 0, "");
|
|
|
|
parenX = xpos;
|
|
|
|
this.cmd("CreateRectangle", paren3, "", 0, 0, parenX, RotateScale3D.MATRIX_START_Y, "center","center");
|
|
this.cmd("CreateRectangle", paren4, "", 0, 0, parenX, RotateScale3D.MATRIX_START_Y+ 3*RotateScale3D.MATRIX_ELEM_HEIGHT, "center","center");
|
|
|
|
this.cmd("Connect", paren3, paren4, "#000000", -0.2, 0 ,"");
|
|
|
|
this.cmd("Step");
|
|
var tmpMat = this.createMatrix([["","",""], ["","",""],["","",""]], xpos + RotateScale3D.EQUALS_SPACING, ypos);
|
|
|
|
var explainID = this.nextIndex++;
|
|
this.cmd("CreateLabel", explainID, "", xpos + RotateScale3D.EQUALS_SPACING, ypos + RotateScale3D.MATRIX_ELEM_HEIGHT*3 + 5, 0);
|
|
|
|
var equalID = this.nextIndex++;
|
|
this.cmd("CreateLabel", equalID, "=", xpos + RotateScale3D.EQUALS_SPACING / 2, ypos + RotateScale3D.MATRIX_ELEM_HEIGHT*1.5);
|
|
this.multiplyMatrix(secondMat, thirdMat, tmpMat, explainID);
|
|
|
|
|
|
this.cmd("Step");
|
|
this.deleteMatrix(secondMat);
|
|
this.deleteMatrix(thirdMat);
|
|
this.cmd("Delete", paren1);
|
|
this.cmd("Delete", paren2);
|
|
this.cmd("Delete", paren3);
|
|
this.cmd("Delete", paren4);
|
|
this.cmd("Delete", equalID);
|
|
this.cmd("Delete", explainID);
|
|
|
|
this.moveMatrix(tmpMat, RotateScale3D.MATRIX_START_X + 6*RotateScale3D.MATRIX_ELEM_WIDTH + 2* RotateScale3D.MATRIX_MULTIPLY_SPACING, ypos);
|
|
|
|
this.cmd("Step");
|
|
|
|
|
|
this.setMatrixAlpha(firstMat, 1);
|
|
xpos = RotateScale3D.MATRIX_START_X + 9 * RotateScale3D.MATRIX_ELEM_WIDTH + 2 * RotateScale3D.MATRIX_MULTIPLY_SPACING;
|
|
|
|
var transformMatrix = this.createMatrix([["","",""], ["","",""],["","",""]], xpos + RotateScale3D.EQUALS_SPACING, ypos);
|
|
|
|
this.cmd("CreateLabel", explainID, "", xpos + RotateScale3D.EQUALS_SPACING, ypos + RotateScale3D.MATRIX_ELEM_HEIGHT*3 + 5, 0);
|
|
this.cmd("CreateLabel", equalID, "=", xpos + RotateScale3D.EQUALS_SPACING / 2, ypos + RotateScale3D.MATRIX_ELEM_HEIGHT*1.5);
|
|
|
|
this.multiplyMatrix(firstMat, tmpMat, transformMatrix, explainID);
|
|
|
|
this.deleteMatrix(firstMat);
|
|
this.deleteMatrix(tmpMat);
|
|
this.cmd("Delete", equalID);
|
|
this.cmd("Delete", explainID);
|
|
|
|
this.moveMatrix(transformMatrix, RotateScale3D.MATRIX_START_X + 3*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_MULTIPLY_SPACING, ypos);
|
|
this.cmd("Step");
|
|
|
|
|
|
this.transformPoints(transformMatrix);
|
|
|
|
|
|
|
|
|
|
|
|
// this.nextIndex = oldNextIndex
|
|
|
|
|
|
this.deleteMatrix(transformMatrix);
|
|
|
|
return this.commands;
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.multiplyMatrix = function(mat1, mat2, mat3, explainID)
|
|
{
|
|
var i;
|
|
var j;
|
|
var explainText = "";
|
|
for (i = 0; i < mat1.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat2.data[0].length; j++)
|
|
{
|
|
var explainText = "";
|
|
var value = 0;
|
|
for (k = 0; k < mat2.data.length; k++)
|
|
{
|
|
this.cmd("SetHighlight", mat1.dataID[i][k], 1);
|
|
this.cmd("SetHighlight", mat2.dataID[k][j], 1);
|
|
if (explainText != "")
|
|
{
|
|
explainText = explainText + " + ";
|
|
}
|
|
value = value + mat1.data[i][k] * mat2.data[k][j];
|
|
explainText = explainText + String(mat1.data[i][k]) + " * " + String(mat2.data[k][j]);
|
|
this.cmd("SetText", explainID, explainText);
|
|
this.cmd("Step");
|
|
this.cmd("SetHighlight", mat1.dataID[i][k], 0);
|
|
this.cmd("SetHighlight", mat2.dataID[k][j], 0);
|
|
}
|
|
value = this.standardize(value);
|
|
explainText += " = " + String(value);
|
|
this.cmd("SetText", explainID, explainText);
|
|
mat3.data[i][j] = value;
|
|
this.cmd("SetText", mat3.dataID[i][j], value);
|
|
this.cmd("Step");
|
|
}
|
|
}
|
|
this.cmd("SetText", explainID, "");
|
|
|
|
|
|
}
|
|
|
|
RotateScale3D.prototype.standardize = function(lab)
|
|
{
|
|
var newLab = Math.round(lab * 1000) / 1000;
|
|
if (isNaN(newLab))
|
|
{
|
|
return lab;
|
|
}
|
|
else
|
|
{
|
|
return newLab;
|
|
}
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.resetMatrixLabels = function(mat)
|
|
{
|
|
var i,j;
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
mat.data[i][j] = this.standardize(mat.data[i][j]);
|
|
this.cmd("SetText", mat.dataID[i][j], mat.data[i][j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
RotateScale3D.prototype.moveMatrix = function(mat, x, y)
|
|
{
|
|
var height = mat.data.length;
|
|
var width = 0;
|
|
|
|
var i, j;
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
width = Math.max(width, mat.data[i].length);
|
|
}
|
|
|
|
|
|
this.cmd("Move", mat.leftBrack1, x, y);
|
|
this.cmd("Move", mat.leftBrack2, x, y);
|
|
this.cmd("Move", mat.leftBrack3, x, y + height * RotateScale3D.MATRIX_ELEM_HEIGHT);
|
|
|
|
this.cmd("Move", mat.rightBrack1, x + width * RotateScale3D.MATRIX_ELEM_WIDTH, y);
|
|
this.cmd("Move", mat.rightBrack2, x + width * RotateScale3D.MATRIX_ELEM_WIDTH, y);
|
|
this.cmd("Move", mat.rightBrack3, x+ width * RotateScale3D.MATRIX_ELEM_WIDTH, y + height * RotateScale3D.MATRIX_ELEM_HEIGHT);
|
|
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
this.cmd("Move", mat.dataID[i][j],
|
|
x + j*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_ELEM_WIDTH / 2,
|
|
y + i*RotateScale3D.MATRIX_ELEM_HEIGHT + RotateScale3D.MATRIX_ELEM_HEIGHT / 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
RotateScale3D.prototype.deleteMatrix = function(mat)
|
|
{
|
|
this.cmd("Delete",mat.leftBrack1);
|
|
this.cmd("Delete",mat.leftBrack2);
|
|
this.cmd("Delete",mat.leftBrack3);
|
|
this.cmd("Delete",mat.rightBrack1);
|
|
this.cmd("Delete",mat.rightBrack2);
|
|
this.cmd("Delete",mat.rightBrack3);
|
|
var i,j;
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
this.cmd("Delete", mat.dataID[i][j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
RotateScale3D.prototype.setMatrixAlpha = function(mat, alpha)
|
|
{
|
|
this.cmd("SetAlpha",mat.leftBrack1, alpha);
|
|
this.cmd("SetAlpha",mat.leftBrack2, alpha);
|
|
this.cmd("SetAlpha",mat.leftBrack3, alpha);
|
|
this.cmd("SetAlpha",mat.rightBrack1, alpha);
|
|
this.cmd("SetAlpha",mat.rightBrack2, alpha);
|
|
this.cmd("SetAlpha",mat.rightBrack3, alpha);
|
|
var i,j;
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
this.cmd("SetAlpha", mat.dataID[i][j], alpha);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Multiply two (data only!) matrices (not complete matrix object with graphics, just
|
|
// the data
|
|
RotateScale3D.prototype.multiply = function(lhs, rhs)
|
|
{
|
|
var resultMat = new Array(lhs.length);
|
|
var i, j, k;
|
|
|
|
for (i = 0; i < lhs.length; i++)
|
|
{
|
|
resultMat[i] = new Array(rhs[0].length);
|
|
}
|
|
for (i = 0; i < lhs.length; i++)
|
|
{
|
|
for (j = 0; j < rhs[0].length; j++)
|
|
{
|
|
var value = 0;
|
|
for (k = 0; k < rhs.length; k++)
|
|
{
|
|
value = value + lhs[i][k] * rhs[k][j];
|
|
}
|
|
resultMat[i][j] = value;
|
|
}
|
|
}
|
|
return resultMat;
|
|
}
|
|
|
|
|
|
RotateScale3D.prototype.createMatrix = function(contents, x, y)
|
|
{
|
|
var mat = new Matrix(contents, x, y);
|
|
mat.leftBrack1 = this.nextIndex++;
|
|
mat.leftBrack2 = this.nextIndex++;
|
|
mat.leftBrack3 = this.nextIndex++;
|
|
mat.rightBrack1 = this.nextIndex++;
|
|
mat.rightBrack2 = this.nextIndex++;
|
|
mat.rightBrack3 = this.nextIndex++;
|
|
|
|
var height = mat.data.length;
|
|
var width = 0;
|
|
|
|
var i, j;
|
|
mat.dataID = new Array(mat.data.length);
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
width = Math.max(width, mat.data[i].length);
|
|
mat.dataID[i] = new Array(mat.data[i].length);
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
mat.dataID[i][j] = this.nextIndex++;
|
|
}
|
|
}
|
|
|
|
this.cmd("CreateRectangle", mat.leftBrack1, "", 5, 1, x, y, "left","center");
|
|
this.cmd("CreateRectangle", mat.leftBrack2, "", 1, height * RotateScale3D.MATRIX_ELEM_HEIGHT, x, y, "center","top");
|
|
this.cmd("CreateRectangle", mat.leftBrack3, "", 5, 1, x, y + height * RotateScale3D.MATRIX_ELEM_HEIGHT , "left","center");
|
|
|
|
this.cmd("CreateRectangle", mat.rightBrack1, "", 5, 1, x + width * RotateScale3D.MATRIX_ELEM_WIDTH, y, "right","center");
|
|
this.cmd("CreateRectangle", mat.rightBrack2, "", 1, height * RotateScale3D.MATRIX_ELEM_HEIGHT, x + width * RotateScale3D.MATRIX_ELEM_WIDTH, y, "center","top");
|
|
this.cmd("CreateRectangle", mat.rightBrack3, "", 5, 1, x+ width * RotateScale3D.MATRIX_ELEM_WIDTH, y + height * RotateScale3D.MATRIX_ELEM_HEIGHT , "right","center");
|
|
|
|
for (i = 0; i < mat.data.length; i++)
|
|
{
|
|
for (j = 0; j < mat.data[i].length; j++)
|
|
{
|
|
this.cmd("CreateLabel", mat.dataID[i][j], mat.data[i][j],
|
|
x + j*RotateScale3D.MATRIX_ELEM_WIDTH + RotateScale3D.MATRIX_ELEM_WIDTH / 2,
|
|
y + i*RotateScale3D.MATRIX_ELEM_HEIGHT + RotateScale3D.MATRIX_ELEM_HEIGHT / 2);
|
|
}
|
|
}
|
|
return mat;
|
|
}
|
|
|
|
var currentAlg;
|
|
|
|
function init()
|
|
{
|
|
var animManag = initCanvas();
|
|
currentAlg = new RotateScale3D(animManag, canvas.width, canvas.height);
|
|
}
|
|
|
|
function Matrix(contents, x, y)
|
|
{
|
|
this.data = contents;
|
|
this.x = x;
|
|
this.y = y;
|
|
}
|
|
|
|
Matrix.prototype.transpose = function()
|
|
{
|
|
var newData = new Array(this.data[0].length);
|
|
var i,j;
|
|
for (i = 0; i < this.data[0].length; i++)
|
|
{
|
|
newData[i] = new Array(this.data.length);
|
|
}
|
|
for (i = 0; i < this.data.length; i++)
|
|
{
|
|
for (j = 0; j < this.data[i].length; j++)
|
|
{
|
|
newData[j][i] = this.data[i][j];
|
|
}
|
|
}
|
|
this.data = newData;
|
|
}
|
|
|
|
|
|
|