增加淘宝群内容,修改部分文件组织
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// Copyright 2011 David Galles, University of San Francisco. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY <COPYRIGHT HOLDER> ``AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of the University of San Francisco
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function AnimatedObject()
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{
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this.init();
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}
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AnimatedObject.prototype.init = function()
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{
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this.backgroundColor = "#FFFFFF";
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this.foregroundColor = "#000000";
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this.highlighted = false;
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this.objectID = -1;
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this.layer = 0;
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this.addedToScene = true;
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this.label = "";
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this.labelColor = "#000000";
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this.alpha = 1.0;
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this.x = 0;
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this.y = 0;
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this.minHeightDiff = 3;
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this.range = 5;
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this.highlightIndex = -1;
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this.highlightIndexDirty = true;
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}
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AnimatedObject.prototype.alwaysOnTop = false;
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AnimatedObject.prototype.setBackgroundColor = function(newColor)
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{
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this.backgroundColor = newColor;
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}
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AnimatedObject.prototype.setForegroundColor = function(newColor)
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{
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this.foregroundColor = newColor;
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}
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AnimatedObject.prototype.setNull = function()
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{
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}
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AnimatedObject.prototype.getNull = function()
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{
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return false;
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}
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AnimatedObject.prototype.setAlpha = function(newAlpha)
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{
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this.alpha = newAlpha;
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}
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AnimatedObject.prototype.getAlpha = function()
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{
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return this.alpha;
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}
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AnimatedObject.prototype.setForegroundColor = function(newColor)
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{
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this.foregroundColor = newColor;
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this.labelColor = newColor;
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}
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AnimatedObject.prototype.getHighlight = function()
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{
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return this.highlighted;
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}
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AnimatedObject.prototype.getWidth = function()
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{
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// TODO: Do we want to throw here? Should always override this ...
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return 0;
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}
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AnimatedObject.prototype.getHeight = function()
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{
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// TODO: Do we want to throw here? Should always override this ...
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return 0;
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}
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AnimatedObject.prototype.setHighlight = function(value)
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{
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this.highlighted = value;
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}
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AnimatedObject.prototype.centerX = function()
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{
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return this.x;
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}
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AnimatedObject.prototype.setWidth = function(newWidth)
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{
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// TODO: Do we want to throw here? Should always override this ...
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}
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AnimatedObject.prototype.centerY = function()
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{
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return this.y;
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}
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AnimatedObject.prototype.getAlignLeftPos = function(otherObject)
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{
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return [otherObject.right()+ this.getWidth() / 2, otherObject.centerY()];
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}
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AnimatedObject.prototype.getAlignRightPos = function(otherObject)
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{
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return [otherObject.left() - this.getWidth() / 2, otherObject.centerY()];
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}
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AnimatedObject.prototype.getAlignTopPos = function(otherObject)
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{
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return [otherObject.centerX(), otherObject.top() - this.getHeight() / 2];
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}
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AnimatedObject.prototype.getAlignBottomPos = function(otherObject)
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{
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return [otherObject.centerX(), otherObject.bottom() + this.getHeight() / 2];
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}
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AnimatedObject.prototype.alignLeft = function(otherObject)
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{
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// Assuming centering. Overridden method could modify if not centered
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// (See AnimatedLabel, for instance)
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this.y = otherObject.centerY();
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this.x = otherObject.right() + this.getWidth() / 2;
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}
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AnimatedObject.prototype.alignRight = function(otherObject)
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{
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// Assuming centering. Overridden method could modify if not centered
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// (See AnimatedLabel, for instance)
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this.y = otherObject.centerY();
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this.x = otherObject.left() - this.getWidth() / 2;
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}
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AnimatedObject.prototype.alignTop = function(otherObject)
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{
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// Assuming centering. Overridden method could modify if not centered
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this.x = otherObject.centerX();
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this.y = otherObject.top() - this.getHeight() / 2;
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}
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AnimatedObject.prototype.alignBottom = function(otherObject)
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{
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this.x = otherObject.centerX();
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this.y = otherObject.bottom() + this.getHeight() / 2;
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}
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/* TODO: Do we need these in the base?
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function left(): Number
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{
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return x - getWidth() / 2;
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}
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function right():Number
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{
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return x + getWidth() / 2;
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}
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function top():Number
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{
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return y - getHeight() / 2;
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}
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function bottom():Number
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{
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return y + getHeight() / 2;
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}
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function centerX():Number
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{
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return x;
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}
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function centerY():Number
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{
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return y;
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}
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*/
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AnimatedObject.prototype.getClosestCardinalPoint = function(fromX, fromY)
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{
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var xDelta;
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var yDelta;
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var xPos;
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var yPos;
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if (fromX < this.left())
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{
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xDelta = this.left() - fromX;
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xPos = this.left();
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}
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else if (fromX > this.right())
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{
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xDelta = fromX - this.right();
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xPos = this.right();
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}
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else
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{
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xDelta = 0;
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xPos = this.centerX();
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}
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if (fromY < this.top())
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{
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yDelta = this.top() - fromY;
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yPos = this.top();
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}
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else if (fromY > this.bottom())
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{
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yDelta = fromY - this.bottom();
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yPos = this.bottom();
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}
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else
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{
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yDelta = 0;
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yPos = this.centerY();
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}
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if (yDelta > xDelta)
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{
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xPos = this.centerX();
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}
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else
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{
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yPos = this.centerY();
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}
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return [xPos, yPos];
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}
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AnimatedObject.prototype.centered = function()
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{
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return false;
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}
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AnimatedObject.prototype.pulseHighlight = function(frameNum)
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{
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if (this.highlighted)
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{
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var frameMod = frameNum / 7.0;
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var delta = Math.abs((frameMod) % (2 * this.range - 2) - this.range + 1)
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this.highlightDiff = delta + this.minHeightDiff;
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}
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}
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AnimatedObject.prototype.getTailPointerAttachPos = function(fromX, fromY, anchorPoint)
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{
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return [this.x, this.y];
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}
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AnimatedObject.prototype.getHeadPointerAttachPos = function(fromX, fromY)
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{
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return [this.x, this.y];
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}
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/*public function createUndoDelete() : UndoBlock
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{
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// Must be overriden!
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return null;
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}
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*/
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AnimatedObject.prototype.identifier = function()
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{
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return this.objectID;
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}
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AnimatedObject.prototype.getText = function(index)
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{
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return this.label;
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}
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AnimatedObject.prototype.getTextColor = function(textIndex)
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{
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return this.labelColor
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}
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AnimatedObject.prototype.setTextColor = function(color, textIndex)
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{
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this.labelColor = color;
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}
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AnimatedObject.prototype.setText = function(newText, textIndex)
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{
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this.label = newText;
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}
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AnimatedObject.prototype.setHighlightIndex = function(hlIndex)
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{
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this.highlightIndex = hlIndex;
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this.highlightIndexDirty = true;
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}
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AnimatedObject.prototype.getHighlightIndex = function()
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{
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return this.highlightIndex;
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}
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